For this unit I am going to be modelling a door, UV mapping and texturing it so its production ready.
Firstly I decided to choose the style of door I wanted to model. After searching through many pictures of doors on the internet I decided a medieval style wooden door with a strait edged arch. This is partly to because i like the style myself and also that i decided being my first digital modeling experience a strait edge arch would easier to create rather then a curved one.
This is a preliminary sketch for the door I am planning to model:
This an experimental sculpt of my Maya modelled door:
This is my finished sculpted and textured door:
With the lighting I gave it a slightly yellow tint to try and mimic flaming torchlight.
