Thursday, 28 April 2011

Digital Modelling


For this unit I am going to be modelling a door, UV mapping and texturing it so its production ready.
Firstly I decided to choose the style of door I wanted to model. After searching through many pictures of doors on the internet I decided a medieval style wooden door with a strait edged arch. This is partly to because i like the style myself and also that i decided being my first digital modeling experience a strait edge arch would easier to create rather then a curved one.

This is a preliminary sketch for the door I am planning to model:

This an experimental sculpt of my Maya modelled door: 


This is my finished sculpted and textured door: 


With the lighting I gave it a slightly yellow tint to try and mimic flaming torchlight. 

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